
What it is
Students in the game design program and the game development club show playable builds — semester projects, capstones, game-jam entries — on stations around the studios. Visitors play and give feedback on comment cards.
Recruiters from two regional studios attend most years.
Details
When: March 4, 2026–27 academic year. Check the live calendar in MyPorter for the exact time.
Where: Applied Arts Building.
Who it's for / cost: Open to the public.
Type: Academic.
Getting there and getting in
The campus is 86 acres and nothing is more than a ten-minute walk from anything else; see the building directory for Applied Arts Building. Accessible routes and entrances are on the accessible campus map. For an in-person event that lists registration, register through the office below; walk-ins are usually fine for anything marked open or free.
What to expect when you arrive
No registration is required for this one — arrive any time during the listed window and expect a short check-in table near the entrance if the event runs one.
If you can't make it
Many events like this repeat each semester or year — filter the full calendar by "Academic" to find the next one. Not every session is recorded; if this one matters and you cannot attend, ask Game Design Program directly whether materials or a recap will be available afterward.
Fictional information
UW–Porter Falls is a work of parody. This event, its date, venue and details are invented; nothing here announces a real event.